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Demo Reel
Here’s a quick reel highlighting my recent work across multiple genres and engines.

Sapling Wars
PvP Farming Strategy | Unity | Steam Demo
A competitive farming game where players battle using crops and strategy. I co-designed the core gameplay loop, balanced systems, and led documentation and iteration.


Wash Out!
Hybrid Puzzle-Runner | Unity | Mobile
A fast-paced mobile game combining runner and puzzle mechanics. I led a 7-person team as studio founder, directing production, design, monetization systems, and overall vision.


Horror Levels (Bell)
Atmospheric Horror | UE5 | Level Design
I crafted a horror level focusing on tension, lighting, and environmental storytelling. Each level used custom audio triggers, puzzle flow, and exploration-based progression.

Other Projects
Side Experiments | Pixel Art | Concept Mechanics

This section highlights my personal game jam entries, pixel art, Esports Club leader, and experimental prototypes where I explore new genres, ideas, and stylized aesthetics.


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